You wince in agony as the hot metal brands you!

The following gods of Dark Mists now accept followers for their religion:


Thrym : Chaos and Confusion, Brand of a Toothless Grin.

Adorno : Knowledge, Truth, and Preservation of Life, Brand of a Bright White Ball of Light

Barsak : Devotion to Freedom, Brand of a Soaring Eagle

Rungekutta : Death, Decay, Corruption, Brand of the Waning Crescent Moon

Riallus : Balance, Justice, Service, Brand of the Rising Phoenix

Xurinos : Discipline, Mastery, and Power, Brand of a Shimmering Trigram

Cirdan : Peace, Dedication, and Unity, Brand of a Mystical Blue Flame

Wervdon : Order, Wisdom, and Society, Brand of an Ancient Owl

Dielantha : Courage, Valor, and Honor, Brand of a Silver Dragon

Maelstrom : Honor and Strength (Physical, Mental and Spiritual), Brand of a Roiling Thundercloud


To apply for a brand, post a note to your god of choice detailing who you are, why you deserve the brand, and what you have done to earn it. Then seek out the shrine of your god and pray to him or her for the brand there.

To be branded as one of that god's chosen, you must role-play your alignment and ethos very well. Religions are not for everyone. They are a selected few who are found worthy. Receiving a brand is an extreme privilege for those that earn it.

SHRINES:

Shrines are considered the holiest of ground in DM. They are specific areas set aside and woven together from magic by the deity as a place for his/her followers to come and worship, chat, or seek that god out. Fighting in shrines is allowed by some gods, but not all. It is up to you
to find out which shrines are places of peace and which shrines welcome the blood of combatants. Do not go around town yelling out the whereabouts of shrines to others, if they seek them then they should find them on their own. If you seek to be branded by that deity then you should also seek them at their shrine.

Go back to Dark Mists Page