You wince in agony as the hot metal brands you!
The following gods of Dark Mists
now accept followers for their religion:
Thrym : Chaos and Confusion, Brand of a Toothless Grin.
Adorno : Knowledge, Truth, and Preservation of Life,
Brand of a Bright White Ball of Light
Barsak : Devotion to Freedom, Brand of a Soaring Eagle
Rungekutta : Death, Decay, Corruption, Brand of the
Waning Crescent Moon
Riallus : Balance, Justice, Service, Brand of the
Rising Phoenix
Xurinos : Discipline, Mastery, and Power, Brand
of a Shimmering Trigram
Cirdan : Peace, Dedication, and Unity, Brand of a Mystical Blue Flame
Wervdon : Order, Wisdom, and Society, Brand
of an Ancient Owl
Dielantha : Courage, Valor, and Honor, Brand
of a Silver Dragon
To apply for a brand, post a note to your god of choice detailing who you are, why you deserve the brand, and what you have done to earn it. Then seek out the shrine of your god and pray to him or her for the brand there.
To be branded as one of that god's chosen, you must role-play your alignment and ethos very well. Religions are not for everyone. They are a selected few who are found worthy. Receiving a brand is an extreme privilege for those that earn it.
SHRINES:
Shrines are considered the
holiest of ground in DM. They are specific areas set aside and
woven together from magic by the deity as a place for his/her
followers to come and worship, chat, or seek that god out.
Fighting in shrines is allowed by some gods, but not all. It is
up to you
to find out which shrines are places of peace and which shrines
welcome the blood of combatants. Do not go around town yelling
out the whereabouts of shrines to others, if they seek them then
they should find them on their own. If you seek to be branded by
that deity then you should also seek them at their shrine.
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